Table of Contents

Sanguimancy (Blood)

Sanguimancy is the magic of controlling the blood of living beings. It is one of the Occult Schools of Magic, of which little is widely known. As such, any book research you are able to do will only reliably inform you of the abilities of the lower levels of the sub-schools, as listed below. Details of more powerful spells may have to be sought from practitioners who know more…

Once you have spent an action altering your magic pool to cast Sanguimancy you may consider the whole school “unlocked” and can continue spending points as normal.

Please note that example uses are only suggestions, and magical spells can be anything that fits with the specialisation.

Alteration

Sanguimancy Alteration manifests in the manipulation of blood and flesh to alter the form or behaviour of the subject. It should be noted that this is a gradual process, not usable in a fight, and can be painful or dangerous for the subject if the Wytch's concentration slips.

Enchantment

Sanguimancy Enchantment manifests in the creations of items or potions that can manipulate blood and flesh.

Evocation

Sanguimancy Evocation manifests in the ability to create temporary changes in the bloodflow of an opponent, as well as being able to use blood offensively.

Illusion

Sanguimancy Illusion manifests in the ability to affect vision and memory with bloodflow, as well as the ability to temporarily force blood to mould your own flesh to appear different.

Protection

Sanguimancy Protection manifests in the ability to heal the body with blood, relying on blood's life-sustaining properties.