Table of Contents

Nosomancy (Plague)

Nosomancy is the magic of controlling diseases, pestilences and plagues. It is one of the Occult Schools of Magic, of which little is widely known. As such, any book research you are able to do will only reliably inform you of the abilities of the lower levels of the sub-schools, as listed below. Details of more powerful spells may have to be sought from practitioners who know more…

Once you have spent an action altering your magic pool to cast Nosomancy you may consider the whole school “unlocked” and can continue spending points as normal.

Please note that example uses are only suggestions, and magical spells can be anything that fits with the specialisation.

Alteration

Nosomancy Alteration manifests in the manipulation of disease, or making animals come together as a plague. It cannot create disease, but it can make an existing one more or less virulent.

Enchantment

Nosomancy Enchantment manifests in the creations of items or potions that spread or prevent disease.

Evocation

Nosomancy Evocation manifests in the ability to create temporary offensive plagues of either disease or pestilence.

Illusion

Nosomancy Illusion manifests in the ability to metaphorically plague people with hallucinations or bad dreams.

Protection

Nosomancy Protection manifests in the ability to defend against plagues of disease, animals or visions.