Table of Contents

Hydromancy (Water)

Hydromancy is the magic of controlling water in all its forms (including ice and steam).

See The Islanders for more information on the society of Hydromancers.

Please note that example uses are only suggestions, and magical spells can be anything that fits with the specialisation.

Alteration

Hydromancy Alteration manifests in the manipulation of water in all its physical forms - water, ice and steam. Alteration can neither create nor destroy water, but it can move it around or change its physical form to suit your purposes.

"But it rained all summer!"

Enchantment

Hydromancy Enchantment manifests in the ability to conjure water spirits of varying sizes and strengths and have them embody items, potions or bodies of water.

"No-one knows why he prefers to be called Bob."

Evocation

Hydromancy Evocation manifests in the ability to temporarily create offensive weapons out of water, ice or steam.

"You see, children, when a Hydromancer and a Pyromancer hate each other very much..."

Illusion

Hydromancy Illusion manifests in the ability to cast illusive glamours over items, using the refractive properties of a thin film of water to make them look other than they are.

 Early identification of budding child Hydromancers can be achieved by spotting their obsession with reflections in puddles. The British climate tends to make this easy.

Protection

Hydromancy Protection manifests in the ability to create defensive constructs out of water, ice and steam. It also manifests in the ability to heal through the use of life's most crucial element.

The ability to create effective magical medicines has unfortunately never gone hand-in-hand with the ability to make them taste good.

1) Theoretically you can do it without their permission as well, but they'll be aware and can find ways to undo it.