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        <title>Maleficarum</title>
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    <image rdf:about="http://maleficarum.chaosdeathfish.com/_media/favicon.ico">
        <title>Maleficarum</title>
        <link>http://maleficarum.chaosdeathfish.com/</link>
        <url>http://maleficarum.chaosdeathfish.com/_media/favicon.ico</url>
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    <item rdf:about="http://maleficarum.chaosdeathfish.com/about_magic?rev=1397071013&amp;do=diff">
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        <dc:date>2014-04-09T19:16:53+00:00</dc:date>
        <title>about_magic</title>
        <link>http://maleficarum.chaosdeathfish.com/about_magic?rev=1397071013&amp;do=diff</link>
        <description>Magic Itself

“This magic that we have come to know is still a great mystery.  We tap it for our own use, harness its power, but of its origin and its purest mechanics we still know little.” - from A Revised Study of Magic, Archmage Jeremiah Hodgkins, 1929.</description>
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        <dc:date>2014-04-07T22:57:15+00:00</dc:date>
        <title>air_magic</title>
        <link>http://maleficarum.chaosdeathfish.com/air_magic?rev=1396911435&amp;do=diff</link>
        <description>Aeromancy is the magic of controlling the air, the winds and the weather.

See The Magic Sphere for more information on the society of Aeromancers.

Please note that example uses are only suggestions, and magical spells can be anything that fits with the specialisation.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/arcane_magic?rev=1398126512&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-22T00:28:32+00:00</dc:date>
        <title>arcane_magic</title>
        <link>http://maleficarum.chaosdeathfish.com/arcane_magic?rev=1398126512&amp;do=diff</link>
        <description>Apocrymancy is the magic of controlling pure magical energy, bending force and manipulating matter to your will.

See Bedivere Hall for more information on the society of Apocrymancers.

Please note that example uses are only suggestions, and magical spells can be anything that fits with the specialisation.</description>
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        <dc:date>2014-04-08T18:30:59+00:00</dc:date>
        <title>bedivere_hall</title>
        <link>http://maleficarum.chaosdeathfish.com/bedivere_hall?rev=1396981859&amp;do=diff</link>
        <description>Apud antiquissimos et de navitas et potestate magicae beatissimus artium arcanorum, commonly known as Apocrymancy, is the ancient school of magic that controls and directs flows of energy. Considered the oldest and purest form of magic, it has for hundreds of years been the study of academic and intellectual types within the world of Wytchcraft. Its purview spans from levitation to transfiguration to force-fields, and in more recent years Apocrymancers have even been known to have had covert inv…</description>
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        <dc:date>2014-05-01T15:18:08+00:00</dc:date>
        <title>character_advancement</title>
        <link>http://maleficarum.chaosdeathfish.com/character_advancement?rev=1398957488&amp;do=diff</link>
        <description>Character Advancement

Due to the recent changes in circumstance, many Wytches have come into contact with more talented individuals, and individuals with more diverse talents than ever before in their lives. This, along with the need to push themselves to the limit to deal with whatever the Hammer throw at them in any given day, has meant that those with the natural inclination to greatness have begun to improve their repertoire of skills faster than they might have expected, rising to meet the…</description>
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        <dc:date>2014-04-13T14:03:43+00:00</dc:date>
        <title>character_creation</title>
        <link>http://maleficarum.chaosdeathfish.com/character_creation?rev=1397397823&amp;do=diff</link>
        <description>Step 0: Browse the Samples

Stuck for inspiration? Not sure what sort of character you want? Then have a look at the Sample Characters and see if that sparks your passion for anything. Once you have an idea for a character you want to create, move on up!</description>
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        <dc:date>2014-04-29T11:21:41+00:00</dc:date>
        <title>characters</title>
        <link>http://maleficarum.chaosdeathfish.com/characters?rev=1398770501&amp;do=diff</link>
        <description>Bedivere Hall

The Magic Sphere

The Islanders

The Heritage Trust

The Pyros

No Faction</description>
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        <dc:date>2014-06-17T06:59:01+00:00</dc:date>
        <title>contents</title>
        <link>http://maleficarum.chaosdeathfish.com/contents?rev=1402988341&amp;do=diff</link>
        <description>Start

Introduction for New Roleplayers

When and Where

Style Guide

News

Characters

NPCs

Eternity

Costume Swap Shop

Playground

----------

 Setting 

Magic

	*  A History of Magic in the UK
	*  About Magic
	*  Wytch Society
	*  Wytch Covens and the Current Situation
	*  Wytchyleaks.org.uk</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/covens?rev=1402404755&amp;do=diff">
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        <dc:date>2014-06-10T12:52:35+00:00</dc:date>
        <title>covens</title>
        <link>http://maleficarum.chaosdeathfish.com/covens?rev=1402404755&amp;do=diff</link>
        <description>Until 28th March, 2014...

Since the signing of the accord, Wytches have met occasionally to discuss affairs and events that affect all of magical society - such as the effort to cover up the rogue Wytches who plunged London into smog toward the end of the 19th Century, or to discuss a reaction to Hammer laws like the restriction on travel imposed in 1937 - these meetings are known as Covens.</description>
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    <item rdf:about="http://maleficarum.chaosdeathfish.com/earth_magic?rev=1396977614&amp;do=diff">
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        <dc:date>2014-04-08T17:20:14+00:00</dc:date>
        <title>earth_magic</title>
        <link>http://maleficarum.chaosdeathfish.com/earth_magic?rev=1396977614&amp;do=diff</link>
        <description>Geomancy is the magic of the earth, the mountains and the forest.

See The Heritage Trust for more information on Geomancer society. 

Please note that example uses are only suggestions, and magical spells can be anything that fits with the specialisation.</description>
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        <dc:date>2014-06-16T11:25:10+00:00</dc:date>
        <title>eternity</title>
        <link>http://maleficarum.chaosdeathfish.com/eternity?rev=1402917910&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/fire_magic?rev=1396913437&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-07T23:30:37+00:00</dc:date>
        <title>fire_magic</title>
        <link>http://maleficarum.chaosdeathfish.com/fire_magic?rev=1396913437&amp;do=diff</link>
        <description>Pyromancy is the magic of controlling fire and heat.

See The Pyros for more information on the society of Pyromancers.

Please note that example uses are only suggestions, and magical spells can be anything that fits with the specialisation.

Alteration

[Only you can start forest fires!]Pyromancy Alteration is the power to control heat, fire and light, twisting fire and flame to your own ends.</description>
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        <dc:date>2014-04-08T02:55:48+00:00</dc:date>
        <title>geography</title>
        <link>http://maleficarum.chaosdeathfish.com/geography?rev=1396925748&amp;do=diff</link>
        <description>Listed on this page is a list of locations of note that most Wytches are aware of (i.e. listed on public pages).

Locations of Note

	*  Bedivere Hall, Oxford, Oxfordshire, England - home to most Apocrymancers
	*  Marischal College, Aberdeen, Scotland - satellite-cum-rival college to Bedivere
	*  Durham College, Durham, England - satellite college to Bedivere
	*  Cor Tewdws, Glamorgan, Wales - revered satellite college to Bedivere
	*  Hillside Theatre, Bristol, England - HQ of the Magic Sphere
	…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/history?rev=1396921211&amp;do=diff">
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        <dc:date>2014-04-08T01:40:11+00:00</dc:date>
        <title>history</title>
        <link>http://maleficarum.chaosdeathfish.com/history?rev=1396921211&amp;do=diff</link>
        <description>The history of magic in the British Isles is long and varied. It is believed that magic has always been here, stronger on these islands than in many other places in the world, but before 1735 most written records of it have been destroyed, or are not entirely trustworthy. Since then, the magical community has been operating in secret, and the Schools have become even more disparate than they previously were. Most Wytches will know their own School's history since 1735, and some schools have been…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/magic?rev=1396923999&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T02:26:39+00:00</dc:date>
        <title>magic</title>
        <link>http://maleficarum.chaosdeathfish.com/magic?rev=1396923999&amp;do=diff</link>
        <description>School

(See also About Magic &gt; The Five Schools)

At character creation, you must select one of the five schools of magic for your character to be proficient in.  These five schools are:

	*  Apocrymancy: the ancient and purest of schools controlling the arcane forces. The community of Apocrymancers is centred around Bedivere College, Oxford.
	*  Aeromancy: the magic of controlling the wind and the weather. The community of Aeromancers almost all belong to The Magic Sphere.
	*  Geomancy: the ma…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/new_to_roleplaying?rev=1399378994&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-05-06T12:23:14+00:00</dc:date>
        <title>new_to_roleplaying</title>
        <link>http://maleficarum.chaosdeathfish.com/new_to_roleplaying?rev=1399378994&amp;do=diff</link>
        <description>Hello, and welcome to the website for Maleficarum, the Trinity term 2014 Oxford University Roleplaying Games Society freeform game. If you've never played any sort of roleplaying game before, never fear! Here's a quick introduction. If you're a seasoned roleplayer, feel free to check out the quick guide to sections of the site at the bottom of this page.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/news?rev=1402986428&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-06-17T06:27:08+00:00</dc:date>
        <title>news</title>
        <link>http://maleficarum.chaosdeathfish.com/news?rev=1402986428&amp;do=diff</link>
        <description>General News

This is news that everyone would have access to, including Norm newspapers, general announcements to the Coven, and rumours.

	*  Turn 0 News
	*  Turn 1 News
	*  Turn 2 News
	*  Turn 3 News
	*  Turn 4 News
	*  Turn 5 News
	*  Turn 6 News
	*  Eternity</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/npcs?rev=1402681042&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-06-13T17:37:22+00:00</dc:date>
        <title>npcs</title>
        <link>http://maleficarum.chaosdeathfish.com/npcs?rev=1402681042&amp;do=diff</link>
        <description>This is a list of all the NPCs played by each GM and will be updated after each session.

Tom
 Name  Description  Costume  Sessions  Clark  Of Johnson and Clark  Suit, red tie, white mask / Suit, black tie, black mask  1, 2, 3, 5, 6, 7  Fiona Lauchlan  Dean of Marischal College, present at the Doubleday Incident  Black cloak, blonde wig Brown cloak, silvery wig  1, 2, 3, 4, 5, 7  Jordan Havenbrook  Owner of Diablo Magic Supplies [IMPRISONED]  Red bow tie, waistcoat  1, 2, 3, 4  Susie Phillips  B…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/potion_ingredients?rev=1396922311&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T01:58:31+00:00</dc:date>
        <title>potion_ingredients</title>
        <link>http://maleficarum.chaosdeathfish.com/potion_ingredients?rev=1396922311&amp;do=diff</link>
        <description>This is a (non-exhaustive) list of all the things one might use to create a potion to enchant a spirit into, mostly purchasable from all good magical suppliers or indeed found across the country.  Waters, plants and animals taken from locations of magical note are also often usable as potion ingredients.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/quirks_and_flaws?rev=1397334852&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-12T20:34:12+00:00</dc:date>
        <title>quirks_and_flaws</title>
        <link>http://maleficarum.chaosdeathfish.com/quirks_and_flaws?rev=1397334852&amp;do=diff</link>
        <description>At Character Creation, you may select one positive Quirk (+), and then may select up to three more positive Quirks (+) which must each be balanced out by negative Flaws (-).  You may only take a quirk or flaw once.

Personal Quirks

Blending In (+/-)

If taken positively, you are able to go out and about in the real world and use magic subtly with far less chance of being spotted.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/sample_characters?rev=1396974354&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T16:25:54+00:00</dc:date>
        <title>sample_characters</title>
        <link>http://maleficarum.chaosdeathfish.com/sample_characters?rev=1396974354&amp;do=diff</link>
        <description>Here are a list of characters that the GMs have created to give you examples and inspiration.  They won't turn up as characters in the game, so don't worry if your idea is already taken here.  Bonus points of no value whatsoever if you guess which GM created which!</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/sample_turnsheet?rev=1396897027&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-07T18:57:07+00:00</dc:date>
        <title>sample_turnsheet</title>
        <link>http://maleficarum.chaosdeathfish.com/sample_turnsheet?rev=1396897027&amp;do=diff</link>
        <description>This is a sample turnsheet based on the sample character Rubidia Incarnia.

Summary

	*  Guard the Bristol magic show from the Hammer
	*  Help look for Allen's owl
	*  Fetch potion ingredients for Sally Pecking

Action 1

 Aim 

Attend the Bristol Magic Show and keep it safe from the Hammer.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/skills?rev=1396925523&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T02:52:03+00:00</dc:date>
        <title>skills</title>
        <link>http://maleficarum.chaosdeathfish.com/skills?rev=1396925523&amp;do=diff</link>
        <description>When generating a character, you get 5 points to put into non-magic skills as well at 2 points that can be put into non-magic or magic skills.  Each skill has three levels available at game start and a fourth available in game which represent different levels of competence in that skill area.  The four available levels are as follows:</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/start?rev=1401813749&amp;do=diff">
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        <dc:date>2014-06-03T16:42:29+00:00</dc:date>
        <title>start</title>
        <link>http://maleficarum.chaosdeathfish.com/start?rev=1401813749&amp;do=diff</link>
        <description>&quot; The Reasonable Freedom Act, 1762

 (1) In accordance with the Witchcraft Act of 1735, the act of performing Witchcraft is not an offence within the borders of the Kingdom of Great Britain. However, it is an offence for any person of magical ability (“Wytch”) to-

  [Sealed and approved by Parliament.]
  - a) threaten with magic the safety of any non-magical person or persons or bring about any harm to them.
  - b) use magic to exploit or defraud any non-magical person or persons.
  - c) use ma…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/style_guide?rev=1396973704&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T16:15:04+00:00</dc:date>
        <title>style_guide</title>
        <link>http://maleficarum.chaosdeathfish.com/style_guide?rev=1396973704&amp;do=diff</link>
        <description>Setting and Inspirations

The basic setting for Maleficarum is 'current-day UK, but with magic.' Up until a month before game start, the world would have seemed very much as it does today to non-magical people (or 'Norms') within the Maleficarum world. Now, however, the secret is out that magic exists, and things are changing.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/the_hammer?rev=1401813800&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-06-03T16:43:20+00:00</dc:date>
        <title>the_hammer</title>
        <link>http://maleficarum.chaosdeathfish.com/the_hammer?rev=1401813800&amp;do=diff</link>
        <description>[Semper Vigilantes]

Her Majesty's Magical Regulator, colloquially known as The Hammer, is the government division responsible for overseeing the magical community from the Norm side, although themselves are overseen by the Secret Service. While previously their relationship with the Wytches was one of mutual cooperation, since the death of Grand Inquisitor Sir Henry Doubleday their outlook has changed dramatically. The general public now know of the existence of magic and perceive it to be a th…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/the_heritage_trust?rev=1397054773&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-09T14:46:13+00:00</dc:date>
        <title>the_heritage_trust</title>
        <link>http://maleficarum.chaosdeathfish.com/the_heritage_trust?rev=1397054773&amp;do=diff</link>
        <description>Geomancy is the magic of the earth. The magic of the hills and the forests, the mountains and the valleys. A Geomancer draws from the natural energy of the land, harnessing the strength of nature to build and destroy. Stability and growth are the cardinal values in the Heritage Trust, the home of Geomancy, and as such they have proven to be among the most resilient of the magic schools, if not the largest. Geomancers tend to be divided culturally by their preferred environments. Geomancers who d…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/the_islanders?rev=1396996073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T22:27:53+00:00</dc:date>
        <title>the_islanders</title>
        <link>http://maleficarum.chaosdeathfish.com/the_islanders?rev=1396996073&amp;do=diff</link>
        <description>Hydromancy is the school of magic relating to all things aqueous. Rivers, seas, icebergs and even clouds of superheated steam are among a Hydromancer's favourite tools (or possibly friends when considering river spirits and the like). Hydromancers can also specialise in visual illusions based on refraction through water, or in the soothing, healing properties of life's most crucial component.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/the_magic_sphere?rev=1397059559&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-09T16:05:59+00:00</dc:date>
        <title>the_magic_sphere</title>
        <link>http://maleficarum.chaosdeathfish.com/the_magic_sphere?rev=1397059559&amp;do=diff</link>
        <description>Aeromancy is the school of Magic that allows control over not only the wind but of lightning and weather itself.  Due to the edge having power over air itself can give it is often used by tricksters, but the degree of power Aeromancy lends to its user leads to many Aeromancers choosing to conjure storms and wielding the power of nature itself.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/the_pyros?rev=1396981842&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T18:30:42+00:00</dc:date>
        <title>the_pyros</title>
        <link>http://maleficarum.chaosdeathfish.com/the_pyros?rev=1396981842&amp;do=diff</link>
        <description>Pyromancy is the school of Magic that gives the wielder control over fire and heat. It could be seen as a somewhat niche purview compared to things much more commonly encountered - the inescapable gas that surrounds Wytches at all times, the liquid that fills vast oceans that must be consumed routinely to survive, or the solid ground always beneath their feet - but the range of applications stretch beyond lighting a target up in flames, ranging from artistry to medicine, though of course for man…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/turnsheets?rev=1396926428&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T03:07:08+00:00</dc:date>
        <title>turnsheets</title>
        <link>http://maleficarum.chaosdeathfish.com/turnsheets?rev=1396926428&amp;do=diff</link>
        <description>Another coven draws to a close, and the participants depart, some walking down the pavement, illuminated by streetlamps until they turn round a corner out of sight, some getting into a cab together, others yet seeming to disappear into the night. You watch them all as they leave, contemplating what these people will do, what change these people will enact before you meet again, and if you'll see them again at all. Starting to move as plans unfold in your head, you calculate, consider and cement …</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/uk_society?rev=1397228019&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-11T14:53:39+00:00</dc:date>
        <title>uk_society</title>
        <link>http://maleficarum.chaosdeathfish.com/uk_society?rev=1397228019&amp;do=diff</link>
        <description>The majority of the British public are non-magical - “Norms”, as the Wytches call them, and aside from the presence of magic, the country is broadly as it is in OOC reality.  Wytches live and often work within Norm society without using their powers, owning very small businesses, teaching, and working in companies, although the Hammer's interference prevents them from holding higher positions of power.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/water_magic?rev=1396915856&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T00:10:56+00:00</dc:date>
        <title>water_magic</title>
        <link>http://maleficarum.chaosdeathfish.com/water_magic?rev=1396915856&amp;do=diff</link>
        <description>Hydromancy is the magic of controlling water in all its forms (including ice and steam).

See The Islanders for more information on the society of Hydromancers.

Please note that example uses are only suggestions, and magical spells can be anything that fits with the specialisation.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/when_and_where?rev=1398692719&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-28T13:45:19+00:00</dc:date>
        <title>when_and_where</title>
        <link>http://maleficarum.chaosdeathfish.com/when_and_where?rev=1398692719&amp;do=diff</link>
        <description>When and Where

Maleficarum sessions will be held in the Daubeny Laboratory opposite Magdalen College on the High Street.  Since a special card from the porters is required to get into the Daubeny Building which contains the Laboratory, we suggest meeting on Rose Lane next to the gates by the Daubeny Building where GMs (and willing Magdalenite players) will be on hand to direct you over. If you are late, the porters should be kind enough to let you in if you explain who you are.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/wiki?rev=1396974137&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T16:22:17+00:00</dc:date>
        <title>wiki</title>
        <link>http://maleficarum.chaosdeathfish.com/wiki?rev=1396974137&amp;do=diff</link>
        <description>For those of you who are new to OURPGsoc Society Games, this page is here to serve as a primer to the wikis and how we are using them for the Game.

As always, if you have any questions regarding any of this don't hesitate to email the GMs.

The Wiki

The wiki is used, primarily, to keep all the information you need to know about the game's setting in one place. (At game start anyway; as the game progresses the information may become out of date, and you will need to find in-game sources to keep…</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/wytch_society?rev=1396974061&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-04-08T16:21:01+00:00</dc:date>
        <title>wytch_society</title>
        <link>http://maleficarum.chaosdeathfish.com/wytch_society?rev=1396974061&amp;do=diff</link>
        <description>Magical Society

While most of the 30,000 Wytches in the UK often work and live in Norm society, working in Norm companies and running small businesses, Wytches across the country also tend to band together by their schools - Pyromancers with Pyromancers, Hydromancers with Hydromancers and so such.  As such, five distinct organisations have grown over the centuries with which most Wytches associate or participate.</description>
    </item>
    <item rdf:about="http://maleficarum.chaosdeathfish.com/wytchyleaks?rev=1402407453&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2014-06-10T13:37:33+00:00</dc:date>
        <title>wytchyleaks</title>
        <link>http://maleficarum.chaosdeathfish.com/wytchyleaks?rev=1402407453&amp;do=diff</link>
        <description>&quot;“Some wytches do not want you to have access to this information. They consider it 'dangerous' and would rather keep it for themselves.
I would suggest that those individuals pursue a career at HMMR, since they obviously see their brothers and sisters as a threat which needs to be contained.

I have more faith in my fellow wytches and norms alike. Yes, the information provided here could be used for evil, but it could also be used to achieve great things for all of humanity. I believe that on b…</description>
    </item>
</rdf:RDF>
